{"product_id":"animated-bobcat-3d-model-fur-lynx-rufus","title":"Animated Bobcat 3D Model Fur Lynx Rufus","description":"\u003cstyle\u003e\n    .texture-table { border-collapse: collapse; width: 100%; text-align: left; border: 1px solid #ccc; }\n    .texture-table th, .texture-table td { border: 1px solid #ccc; padding: 10px; }\n    .texture-table th { background-color: #f9f9f9; }\n\u003c\/style\u003e\n\n\u003ch2\u003eAnimated Bobcat 3D Model with Fur — Rigged, PBR, Game-Ready (FBX, OBJ, Max)\u003c\/h2\u003e\n\u003cp\u003eBring authentic wildlife to your project with this \u003cb\u003eanimated, fur-equipped bobcat 3D model\u003c\/b\u003e (also suitable for lynx or mountain cat proxies). Specifically designed for \u003cb\u003egames, AR\/VR, and VFX\u003c\/b\u003e, this predatory feline asset features clean topology, tidy UVs, and high-resolution PBR textures to ensure stunning close-up shots and smooth real-time performance in modern engines.\u003c\/p\u003e\n\n\u003ch2\u003eLatest Updates\u003c\/h2\u003e\n\u003cul\u003e\n    \u003cli\u003e\n\u003cb\u003eUpgraded Engine:\u003c\/b\u003e Main scene converted to \u003cb\u003e3ds Max 2024 with the Arnold renderer\u003c\/b\u003e.\u003c\/li\u003e\n    \u003cli\u003e\n\u003cb\u003eEnhanced Visuals:\u003c\/b\u003e Lighting, Arnold materials, and hair growth objects have been vastly improved.\u003c\/li\u003e\n    \u003cli\u003e\n\u003cb\u003eNew Formats:\u003c\/b\u003e Added ABC and DAE exchange formats.\u003c\/li\u003e\n    \u003cli\u003e\n\u003cb\u003eBetter Animation Exports:\u003c\/b\u003e Walk animation layers are now explicitly exported to FBX, DAE, and ABC formats.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003ch2\u003eTextures (PBR Workflow)\u003c\/h2\u003e\n\u003cp\u003e\u003ci\u003eHigh-quality textures optimized for physically based rendering.\u003c\/i\u003e\u003c\/p\u003e\n\n\u003ctable class=\"texture-table\"\u003e\n    \u003cthead\u003e\n        \u003ctr\u003e\n            \u003cth\u003eMaterial Part\u003c\/th\u003e\n            \u003cth\u003eResolution\u003c\/th\u003e\n            \u003cth\u003eFormat\u003c\/th\u003e\n            \u003cth\u003eIncluded Maps\u003c\/th\u003e\n        \u003c\/tr\u003e\n    \u003c\/thead\u003e\n    \u003ctbody\u003e\n        \u003ctr\u003e\n            \u003ctd\u003e\u003cb\u003eBody\u003c\/b\u003e\u003c\/td\u003e\n            \u003ctd\u003e4096 × 4096\u003c\/td\u003e\n            \u003ctd\u003ePNG\u003c\/td\u003e\n            \u003ctd\u003eBasecolor (Standard, Brown-Gray, Gray), Metallic, Normal, Roughness\u003c\/td\u003e\n        \u003c\/tr\u003e\n        \u003ctr\u003e\n            \u003ctd\u003e\u003cb\u003eMouth\u003c\/b\u003e\u003c\/td\u003e\n            \u003ctd\u003e4096 × 4096\u003c\/td\u003e\n            \u003ctd\u003ePNG\u003c\/td\u003e\n            \u003ctd\u003eBasecolor, Metallic, Normal, Roughness\u003c\/td\u003e\n        \u003c\/tr\u003e\n        \u003ctr\u003e\n            \u003ctd\u003e\u003cb\u003eClaws\u003c\/b\u003e\u003c\/td\u003e\n            \u003ctd\u003e4096 × 4096\u003c\/td\u003e\n            \u003ctd\u003eJPG\u003c\/td\u003e\n            \u003ctd\u003eBasecolor, Metallic, Normal, Roughness\u003c\/td\u003e\n        \u003c\/tr\u003e\n        \u003ctr\u003e\n            \u003ctd\u003e\u003cb\u003eEyes\u003c\/b\u003e\u003c\/td\u003e\n            \u003ctd\u003e1024 × 1024\u003c\/td\u003e\n            \u003ctd\u003eJPG\u003c\/td\u003e\n            \u003ctd\u003eBasecolor, Metallic, Normal, Roughness\u003c\/td\u003e\n        \u003c\/tr\u003e\n    \u003c\/tbody\u003e\n\u003c\/table\u003e\n\n\u003ch2\u003eKey Features\u003c\/h2\u003e\n\u003cul\u003e\n    \u003cli\u003e\n\u003cb\u003eCustomizable Fur:\u003c\/b\u003e Three material presets to control coat \u003ci\u003elength\u003c\/i\u003e, \u003ci\u003edensity\u003c\/i\u003e, and \u003ci\u003ecolor\u003c\/i\u003e.\u003c\/li\u003e\n    \u003cli\u003e\n\u003cb\u003eModular Geometry:\u003c\/b\u003e Separate meshes for the body, teeth, eyes, and claws.\u003c\/li\u003e\n    \u003cli\u003e\n\u003cb\u003eOptimized Topology:\u003c\/b\u003e Clean, subdivision-friendly, low-poly baseline geometry (7.7k polys) for efficient rendering and look-dev.\u003c\/li\u003e\n    \u003cli\u003e\n\u003cb\u003eReal-World Scale:\u003c\/b\u003e Modeled accurately in centimeters for effortless integration into existing scenes.\u003c\/li\u003e\n    \u003cli\u003e\n\u003cb\u003eOrganized Scene:\u003c\/b\u003e Logically named objects and grouped selections for fast, intuitive scene management.\u003c\/li\u003e\n    \u003cli\u003e\n\u003cb\u003ePlug-and-Play:\u003c\/b\u003e No special third-party plug-ins required—just drop in and render.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003ch2\u003eMesh Statistics\u003c\/h2\u003e\n\u003cul\u003e\n    \u003cli\u003e\n\u003cb\u003ePolygons:\u003c\/b\u003e 7,703\u003c\/li\u003e\n    \u003cli\u003e\n\u003cb\u003eVertices:\u003c\/b\u003e 7,695\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003ch2\u003eRigging and Animation\u003c\/h2\u003e\n\u003cp\u003eThis model features a controller-based feline rig utilizing CAT Motion and animation layers for natural, easily editable movement. It is perfectly suited for keyframing, retargeting, and blending in common animation pipelines. As a production-ready model, it also includes a \u003cb\u003ebaked walk animation layer\u003c\/b\u003e, ready for immediate use in major game engines like \u003cb\u003eUnreal Engine 5 (UE5)\u003c\/b\u003e and \u003cb\u003eUnity\u003c\/b\u003e, as well as DCC software like \u003cb\u003eBlender, Maya, and Cinema4D\u003c\/b\u003e.\u003c\/p\u003e\n\n\u003ch2\u003eIncluded Files \u0026amp; Formats\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eNative Files:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n    \u003cli\u003e\n\u003cb\u003e3ds Max 2024:\u003c\/b\u003e Fully updated scene with Arnold renderer, updated materials, improved lighting, and refined hair growth objects.\u003c\/li\u003e\n    \u003cli\u003e\n\u003cb\u003e3ds Max 2012 (Legacy):\u003c\/b\u003e Original scene using the mental ray renderer.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003cp\u003e\u003cb\u003eExchange Formats:\u003c\/b\u003e\u003cbr\u003e\n\u003ci\u003e(Exported directly from 3ds Max and verified for integrity across DCC tools and game engines)\u003c\/i\u003e\u003c\/p\u003e\n\u003cul\u003e\n    \u003cli\u003e\n\u003cb\u003eFBX:\u003c\/b\u003e Includes walk animation layer.\u003c\/li\u003e\n    \u003cli\u003e\n\u003cb\u003eABC (Alembic):\u003c\/b\u003e Includes walk animation layer.\u003c\/li\u003e\n    \u003cli\u003e\n\u003cb\u003eDAE (Collada):\u003c\/b\u003e Includes walk animation layer.\u003c\/li\u003e\n    \u003cli\u003e\n\u003cb\u003eOBJ:\u003c\/b\u003e Static mesh.\u003c\/li\u003e\n    \u003cli\u003e\n\u003cb\u003e3DS:\u003c\/b\u003e Static mesh.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003ch2\u003eFrequently Asked Questions (FAQ)\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eQ: Does the fur require a specific third-party plugin?\u003c\/b\u003e\u003cbr\u003e\n\u003cb\u003eA:\u003c\/b\u003e No. The hair growth objects are built into the native 3ds Max scene using default tools, so no extra plugins (like Ornatrix or Hair Farm) are needed to render the fur.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eQ: Can this be used as a generic wildcat or lynx?\u003c\/b\u003e\u003cbr\u003e\n\u003cb\u003eA:\u003c\/b\u003e Yes! With the included three color variations (Standard, Brown-Gray, Gray) and adjustable coat length\/density, it easily doubles as a lynx, mountain cat, or other wild feline.\u003c\/p\u003e\n\n\u003cblockquote\u003e\u003ci\u003eIdeal for wildlife visualization, AAA game characters, VR\/AR demos, and cinematics where fur and close-up realism are absolutely essential.\u003c\/i\u003e\u003c\/blockquote\u003e","brand":"PROmax3D","offers":[{"title":"Default Title","offer_id":50425900597531,"sku":"","price":69.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0824\/2334\/9531\/files\/animated-bobcat-3d-model-with-fur-00_90949f81-6320-42ce-8c57-9385825269f7.jpg?v=1779126692","url":"https:\/\/www.promax3d.com\/en-au\/products\/animated-bobcat-3d-model-fur-lynx-rufus","provider":"PROmax3D","version":"1.0","type":"link"}