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Tiger 3d Model Animated

$134 $149 Save 10%

Tiger Animated is a high-quality 3d model to add more details and realism to your rendering projects. Fully rigged and animated 3d model of the realistic tiger.

Tiger 3d Model Animated

Tiger Animated - is a high-quality 3d model to add more details and realism to your rendering projects. Fully rigged and animated tiger animal 3d model. Detailed enough for close-up renders. Final images rendered with mental ray.


  • Body, teeth, eyes, and claws are modeled separately...
  • High-quality polygonal model - correctly scaled accurate representation of the original objects.
  • Display Unit Scale is set to Metric - Meters.
  • Objects are contained in a layer structure, with the layer having the same name as the product.
  • Model resolutions are optimized for polygon efficiency (in 3ds Max the Mesh Smooth function can be used to increase mesh resolution if necessary).
  • All colors can be easily modified.
  • The model is fully textured with all materials applied.
  • All textures and materials are included and mapped in every format.
  • Max models are grouped for easy selection & objects are logically named for ease of scene management.
  • No part-name confusion when importing several models into a scene.
  • No cleaning up is necessary, just drop the model into your scene and start rendering.
  • No special plug-in is needed to open the scene.

Textures formats and resolution:

The model is provided with high-resolution texture (color maps are .JPG, and PNG formats):

  • Tiger_Diffuse (4096x4096)
  • Hair_Cut (2048x2048)
  • Hair_Clumped (4096x4096)
  • Mouth-Diffuse (4096x4096)
  • Mouth-Bump (4096x4096)
  • Mouth-Normal-Map (1024x1024)
  • Nails_UVs (4096x4096)

Mesh Totals

  • Body - Polys:3890; Vertices:3907,
  • Mouth - Polys:3890; Vertices:3974,
  • Eyes - Polys:288; Vertices:324,
  • Nails - Polys:360; Vertices:436,

Total - Polys:8445; Vertices:8624.

Rigging and Animation:

To activate the animation you have to select any bone first, then select 'Motion' -> 'Layer Manager', after you can select WalkAndRun appropriate motion layer...

Rigging was done via the CAT object. Animation done via CAT Motion and Animation Layers...

Frame Rate is NTSC (FPS:30)

  1. WalkAndRun (In CatMotion Editor (the paw icon) you will find the main two layers)
  2. - Walk (01-48)
  3. - Run (01-48)
  4. +W Walk (Adjustment World - Adjustment for walk cycle)
  5. +L Walk (Local Adjustment Layer - Adjustment for walk cycle)
  6. +W Run (Adjustment World - Adjustment for the run cycle, that should be enabled only if you are using Run cycle.)
  7. +W Ear Motion (Adjustment World - Ear motion)
  8. +W Mouth Closed (Adjustment World - Mouth Closed)
  9. +W Eyes Closed (Adjustment World - Eyes Closed)
  10. Abs Standard Pose (Absolute layer - Standard Pose if needed)
  11. Abs Hunting Pose (Absolute layer - Hunting Pose if needed)
  12. Abs Attack Pose (Absolute layer - Attack Pose if needed)

Note: Walk and run have their own separate adjustment layers that should be activated depending on the animals running or walking. Simply turn on or off them.

File formats:

  • 3ds Max 2016: mental ray
  • 3ds Max 2018: Arnold 5.0
  • 3ds Max 2016: Default Scanline
  • 3ds Max 2016: Default Scanline (with polygonal whiskers applied)
  • 3ds Max 2016: V-Ray 3.20
  • FBX (Multi Format)
  • FBX (Tiger_Amur_Animated - Run)
  • FBX (Tiger_Amur_Animated - Run_With_Roar_And_Whiskers_48f)
  • FBX (Tiger_Amur_Animated - Walk)
  • FBX (Tiger_Amur_Animated - Walk_With_Roar_And_Whiskers_48f)
  • DAE (Multi Format)
  • DAE (Run Animation)
  • DAE (Walk Animation)
  • OBJ (Multi Format)
  • 3DS (Multi Format)

OBJ, 3DS, and FBX formats are exported directly from 3ds Max. Every model has been checked with the appropriate software.



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