PROmax3D
Animated White Cartoon Tiger 3D Model
Animated White Cartoon Tiger 3D Model
Share
General Information
Release Date:
Product ID:
Model Type: Animated
3D Model Specifications
Hair Type:
Polygon Count: Polygons
Vertex Count: Vertices
Geometry:
Unwrapped UVs:
Formats and Compatibility
Application:
Renderer:
Formats:
Features and Capabilities
Rigged: Not Rigged
Animated: Not Animated
Textures Included: Not Included
Materials Included: Not Included
UV Mapped: Not UV Mapped
Animated White Cartoon Tiger 3D Model
Animated white cartoon tiger is a high quality 3D model to add more details and realism to your game, VR, and rendering projects. Fully detailed, textured model. Detailed enough for close-up renders. Comes with detailed textures. Originally modeled in 3ds Max 2016. Final images rendered with Mental Ray.
Textures formats and resolution:
The model is provided with high resolution texture (color maps are .png):
- Tiger_Cartoon_Diffuse_White (2048x2048)
- Tiger_Cartoon_Specular (2048x2048)
- Tiger_Cartoon_Eyes_Diffuse_Blue (2048x2048)
- Tiger_Cartoon_Mouth_Diffuse (2048x2048)
Features:
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Display Unit Scale is set to Metric - Meters.
- Model resolutions are optimized for polygon efficiency (in 3ds Max the MeshSmooth function can be used to increase mesh resolution if necessary).
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop model into your scene and start rendering.
- No special plug-in needed to open scene.
File formats:
- 3ds Max 2016 (Contains also mental ray and standard materials scenes!)
All files are compressed in Archive.
Rigging and Animation:
Rigging was done via CAT object. Animation done via CAT Motion, and Animation Layers. Frame Rate is NTSC (FPS:30) In the Motion panel -> Layer Manager
- Abs T_Pose
- Abs Signature Image
- CATMotion Layer (In CatMotion Editor (the paw icon) you will find main tow animation layers)
- - Walk (01-48)
- - Run (01-48)
- +L Walk Adjustment (Local Adjustment Layer - Adjustment for walk cycle, that should be enabled only if you are using walk cycle )
- +L Run Adjustment (Local Adjustment Layer - Adjustment for run cycle, that should be enabled only if you are using Run cycle.)
- +L Mouth_Closed (Adjustment World - Mouth Closed)
- +L Eyes_Closed (Adjustment World - Eyes Closed)
Note: Walk and run have their own separate adjustment layers that should be activated depending animals running or walking. You have to simply just turn on or off them.





















