PROmax3D
Cartoon Tiger Animated Fur 3D Model
Cartoon Tiger Animated Fur 3D Model
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General Information
Release Date:
Product ID:
Model Type: Animated
3D Model Specifications
Hair Type:
Polygon Count: Polygons
Vertex Count: Vertices
Geometry:
Unwrapped UVs:
Formats and Compatibility
Application:
Renderer:
Formats:
Features and Capabilities
Rigged: Not Rigged
Animated: Not Animated
Textures Included: Not Included
Materials Included: Not Included
UV Mapped: Not UV Mapped
DCartoon Tiger Animated with Fur 3D Model
Cartoon Tiger Animated with Fur is a high quality 3D model to add more details and realism to your rendering projects. Fully detailed, textured 3D cartoon tiger model.Detailed enough for close-up renders. Comes with detailed textures.
Originally modeled in 3ds Max 2016. Final images rendered with Mental Ray. The 3ds Max zip file contains also mental ray and standard materials scenes.
Textures formats and resolution
The model is provided with high resolution texture (color maps are .png)
- Tiger_Cartoon_Diffuse (2048x2048)
- Tiger_Cartoon_Diffuse_Fur_Tip (2048x2048)
- Tiger_Cartoon_Specular (2048x2048)
- Tiger_Cartoon_Eyes_Diffuse (2048x2048)
- Tiger_Cartoon_Mouth_Diffuse (2048x2048)
Features
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Display Unit Scale is set to Metric - Meters.
- Model resolutions are optimized for polygon efficiency (in 3ds Max the MeshSmooth function can be used to increase mesh resolution if necessary).
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop model into your scene and start rendering.
- No special plug-in needed to open scene.
File formats
- 3ds Max 2016 (Contains also mental ray and standard materials scenes!)
All files are compressed in Archive.
Rigging and Animation
Rigging was done via CAT object. Animation done via CAT Motion, and Animation Layers...
Frame Rate is NTSC (FPS30) In the Motion panel - Layer Manager
- Abs T_Pose
- Abs Signature Image
- CATMotion Layer (In CatMotion Editor (the paw icon) you will find main tow animation layers)
- - Walk (01-48)
- - Run (01-48)
- +L Walk Adjustment (Local Adjustment Layer - Adjustment for walk cycle, that should be enabled only if you are using walk cycle )
- +L Run Adjustment (Local Adjustment Layer - Adjustment for run cycle, that should be enabled only if you are using Run cycle.)
- +L Mouth_Closed (Adjustment World - Mouth Closed)
- +L Eyes_Closed (Adjustment World - Eyes Closed)
Note Walk and run have their own separate adjustment layers that should be activated depending animals running or walking. You have to simply just turn on or off them.





















