Caracal 3D Model
Caracal is a high-quality 3D model to add more details and realism to your game, and rendering projects. Realistic caracal cat 3d model for download.

Product Description
Caracal 3D Model – High-Quality & Realistic Asset
Enhance your rendering projects with this highly detailed Caracal 3D model. Designed for realism, this fully textured 3D caracal model is optimized for close-up renders and high-resolution outputs. Originally created in 3ds Max 2016, it includes detailed textures and is fully compatible with Mental Ray and standard materials for seamless integration into your workflow.
Textures Formats & Resolutions:
This model comes with high-resolution color maps in JPG and PNG formats for maximum detail:
- Caracal_Body_Color (8192x8192)
- Caracal_Eyes_Color (8192x8192)
- Caracal_Mouth_Color (4096x4096)
- Caracal_Cornea_Color (8192x8192)
- Caracal_Eyes_Alpha (8192x8192)
Features:
- High-quality, polygonal 3D model with accurate proportions.
- Fully textured and UV-mapped with all materials included.
- Body, teeth, and eyes are modeled separately for easy customization.
- Optimized topology for efficiency, with MeshSmooth support in 3ds Max.
- All materials can be easily customized.
- Logically named objects for seamless scene management.
- Ready for rendering—no additional cleanup required.
- No special plug-ins needed.
⚠ Note: This model contains poles (vertices where more than 5 edges converge).
Download the Caracal 3D Model today and bring realism to your VFX, game, and animation projects!
Formats and Specifications
Animation Options | None |
---|---|
With Hair and Fur | Hair and Fur: 3Ds Max - Simplified |
Original File Formats: | Autodesk 3ds Max 2018, Autodesk 3ds Max 2016, Autodesk Maya 2018 |
Exported File Formats: | .dae - Collada, .ma/.mb - Maya, .obj - OBJ, .fbx - FBX, .max - 3ds Max, .3ds - 3D Studio |
Renderer | Arnold, V-ray, Mental Ray, Default Scanline |
Polygons | 11486 |
Vertices | 11608 |
Geometry | Polygonal Quads only |
Specifications | Textures, Materials, UV Mapped |
Unwrapped UVs | Yes, non-overlapping |