PROmax3D
Apples Fruit 3d Models
Apples Fruit 3d Models
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General Information
Release Date:
Product ID: 847623
Model Type: Static
3D Model Specifications
Hair Type: No Hair
Polygon Count: 7920 Polygons
Vertex Count: 7664 Vertices
Geometry: Polygonal Quads only
Unwrapped UVs: Yes, non-overlapping
Formats and Compatibility
Application: 3ds Max 2012 und 3ds Max 2010
Renderer: V-ray
Formats: 3D Studio, FBX, OBJ und Collada
Features and Capabilities
Rigged: Not Rigged
Animated: Not Animated
Textures Included: Yes
Materials Included: Yes
UV Mapped: Yes
Apples Fruit 3d Models
Apples are high-quality 3d models to add more details and realism to your rendering projects. Fully detailed, textured apples fruit 3d models. Detailed enough for close-up renders. Originally modeled in 3ds Max 2012. Final images rendered with V-ray.
FEATURES:
- High-quality polygonal model - correctly scaled accurate representation of the original objects.
- Model resolutions are optimized for polygon efficiency (in 3ds Max the TurboSmooth Modifier is already applied on Iterations level 1 to increase polygon resolution as necessary).
- Scene objects are organized by layers/Groups.
- All objects are individually named and in appropriate layers.
- No part-name confusion when importing several models into a scene.
- No cleaning up is necessary, just drop the model into your scene and start rendering.
- No third-party renderer or plug-ins are needed.
Models, that were used...
Name: Apple
ID:766033
Polygons:568
Vertices:580
Name: Apple Red
ID:777563
Polygons:574
Vertices:584
Name: Apple Green
ID:778722
Polygons:686
Vertices:713
Name: Yellow Apple
ID:779520
Polygons:686
Vertices:713
TEXTURES:
All textures are in .jpg format,
- Apple-01 (2048x2048).
- Apple-Green (2048x2048),
- Apple-Green-bump (2048x2048),
- Apple-Yellow (2048x2048),
- Apple-Yellow-bump (2048x2048),
- Leave (800x800),
- Leave_Alpha (800x800),
- Leave_Bump (800x800).
- Apple-01 (2048x2048),
- Apple-02 (2048x2048),
- Apple-03 (2048x2048).
NOTE:
OBJ, 3DS, DAE, STL, and FBX file formats are exported directly from 3ds Max.























