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PROmax3D

Animated White Eurasian Lynx Fur

Animated White Eurasian Lynx Fur

Regular price $99.00 USD
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General Information

Release Date:

Product ID: 921609

Model Type: Animated

3D Model Specifications

Hair Type: 3ds Max: Hair and Fur और Textured Fur

Polygon Count: 7703 Polygons

Vertex Count: 7695 Vertices

Geometry: Polygonal Quads only

Unwrapped UVs: Yes, non-overlapping

Formats and Compatibility

Application: 3ds Max 2014

Renderer: Mental Ray

Formats: 3D Studio, FBX, और OBJ

Features and Capabilities

Rigged: Yes (not animated)

Animated: Yes (includes animation)

Textures Included: Yes

Materials Included: Yes

UV Mapped: Yes


Animated White Eurasian Lynx with Fur

Animated white Eurasian lynx with Fur is a high-quality 3D model that adds detail and realism to rendering projects. The fully detailed and textured model is suitable for close-up renders and was originally modeled in 3ds Max 2012. The final images were rendered using mental ray. The 3ds Max file includes mental ray and standard material scenes,

Textures formats and resolution:

The model is provided with high-resolution texture maps in JPG and PNG formats.

  • Lynx_UVs (4096x4096)
  • Lynx_UVs_Gray (4096x4096)
  • eyes (1024x1024)
  • mouth (4096x4096)
  • Nails_UVs (4096x4096)

Features:

  • Body, teeth, eyes, and claws are modeled separately.
  • High-quality polygonal model - correctly scaled accurate representation of the original objects.
  • Model resolutions are optimized for polygon efficiency (in 3ds Max the MeshSmooth function can be used to increase mesh resolution if necessary).
  • All colors can be easily modified.
  • Model is fully textured with all materials applied.
  • All textures and materials are included and mapped in every format.
  • Max models grouped for easy selection & objects are logically named for ease of scene management.
  • No part-name confusion when importing several models into a scene.
  • No cleaning up necessary, just drop the model into your scene and start rendering.
  • No special plug-in needed to open the scene.

Mesh Totals

  • Polys: 7703
  • Vertices: 7695

Hair and Fur

  • Hair and fur have been created using the native hair and fur modifier in 3ds Max.
  • No hair cards were used in their creation
  • Hair can be exported as spline guides or as a mesh directly from the modifier, depending on the requirement.

Rigging and Animation

Rigging was done via the CAT object.
Animation has done via CAT Motion and Animation Layers...
Frame Rate is NTSC (FPS:30)

  1. CATMotion Layer (In CatMotion Editor (the paw icon) you will find the main tow layers)
    - Walk (01-48)
  2. +W Walk Adjustment (Adjustment World - Adjustment for walk cycle)
  3. Abs Signature Image (Absolute layer)

Notes:

To activate the animation you have to select any bone first, then select 'Motion' -> 'Layer Manager', after you can select the 'CATMotion Layer' appropriate animation layer...

Attention:

By default, an Absolute layer overwrites the previous layers animation with a new animation. This means that, with two Absolute layers on the stack, only the second layer has any effect. So, if you wish to use 'CATMotion' walk-cycle animation, you should disable all Abs (Absolute) layers...
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