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PROmax3D

Leopard Rigged 3D Model

Leopard Rigged 3D Model

Prezzo di listino $39.00 USD
Prezzo di listino $39.00 USD Prezzo scontato $39.00 USD
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General Information

Release Date:

Product ID: 927466

Model Type: Rigged

3D Model Specifications

Hair Type: 3ds Max: Hair and Fur Simplified e Textured Fur

Polygon Count: 8568 Polygons

Vertex Count: 8741 Vertices

Geometry: Polygonal Quads only

Unwrapped UVs: Yes, non-overlapping

Formats and Compatibility

Application: 3ds Max 2014

Renderer: Mental Ray

Formats: 3D Studio, FBX e OBJ

Features and Capabilities

Rigged: Yes (not animated)

Animated: Not Animated

Textures Included: Yes

Materials Included: Yes

UV Mapped: Yes


Leopard Rigged 3D Model v1.0

Leopard Rigged is a high quality photorealistic 3D model to add more details and realism to your rendering projects. Fully detailed and textured 3D model. Detailed enough for close-up renders. Final images rendered with mental ray.

Features:

  • High-quality polygonal model - correctly scaled accurate representation of the original objects.
  • Objects are contained in a layer structure, with the layer having the same name as the product.
  • Model resolutions are optimized for polygon efficiency (in 3ds Max the Mesh Smooth function can be used to increase mesh resolution if necessary).
  • All colors can be easily modified.
  • Model is fully textured with all materials applied.
  • All textures and materials are included and mapped in every format.
  • Max models grouped for easy selection objects are logically named for ease of scene management.
  • No part-name confusion when importing several models into a scene.
  • No cleaning up necessary, just drop the model into your scene and start rendering.
  • No special plug-in needed to open the scene.

Textures formats and resolution:

The model is provided with high-resolution texture (color maps are .JPG, and PNG formats):

  • Leopard_Diffuse_UVs (4096x4096)
  • Leopard-mouth-UVW (4096x4096)
  • Leopard-mouth-Bumb (4096x4096)
  • Leopard-mouth-Normal-Map (4096x4096)
  • Nails_UVs (4096x4096)

Mesh Totals

  • Body - Polys:4126; Vertices:4179,
  • Whiskers - Polys:84; Vertices:124,
  • Mouth - Polys:3890; Vertices:3974,
  • Nails - Polys:384; Vertices:464,

Subtotal: Leopard (Group); - Polys:8484; Vertices:8741.

Total: Leopard (Group) + riggings; - Polys:9927; Vertices:9681.

Rigging and Animation:

Rigging was done via the CAT object.

Frame Rate is NTSC (FPS:30)

  1. WalkAndRun (In CatMotion Editor (the paw icon) you will find the main tow layers)
  2. - Walk (01-48) (Default walk, without any adjustments)
  3. +W Ear Motion (Adjustment World - Ear motion)
  4. +W Mouth Closed (Adjustment World - Mouth Closed)
  5. +W Eyes Closed (Adjustment World - Eyes Closed)
  6. ) Abs Signature Pose (Absolute layer)

Attention:

By default, an Absolute layer overwrites the previous layers animation with a new animation. This means that, with two Absolute layers on the stack, only the second layer has any effect. So, if you wish to use 'CATMotion' walk-cycle animation, you should disable all Abs (Absolute) layers...

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