PROmax3D
Siberian Tiger 3D Model Fur
Siberian Tiger 3D Model Fur
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General Information
Release Date:
Product ID:
Model Type: Static
3D Model Specifications
Hair Type:
Polygon Count: Polygons
Vertex Count: Vertices
Geometry:
Unwrapped UVs:
Formats and Compatibility
Application:
Renderer:
Formats:
Features and Capabilities
Rigged: Not Rigged
Animated: Not Animated
Textures Included: Not Included
Materials Included: Not Included
UV Mapped: Not UV Mapped
Siberian Tiger 3D Model with Fur
Siberian tiger: high-quality 3D model adding details and realism to your rendering projects. Download our realistic hair-groomed tiger 3D model now. Detailed enough for close-up renders. Comes with detailed textures. Final images rendered with Arnold renderer.
Textures formats and resolution:
The model is provided with high resolution texture (color maps are .JPG and .PNG):
- Tiger_Body_Diffuse (4096x4096)
- Tiger_Eyes_Diffuse (4096x4096)
- Tiger_Hair_Diffuse (4096x4096)
- Tiger_Mouth_Diffuse (4096x4096)
- Tiger_Mouth_Bumb(4096x4096)
- Tiger_Mouth_Normal (1024x1024)
- Tiger_Claws_Diffuse (4096x4096)
Features:
- Body, teeth, eyes and claws are modeled separately.
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Display Unit Scale is set to Metric - Meters.
- Model resolutions are optimized for polygon efficiency (in 3ds Max the MeshSmooth function can be to increase mesh resolution if necessary).
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop model into your scene and start rendering.
- No special plug-in needed to open scene.
File formats:
- 3ds Max 2023: Arnold
- OBJ (Multi Format)
- 3DS (Multi Format)
- FBX (Multi Format)
OBJ, 3DS, and FBX formats are exported directly from 3ds Max.
Every model has been checked with the appropriate software.
Hair and Fur:
The native Hair and Fur modifier in 3ds Max was used to create the hair. No special plugins are required to achieve the results shown in the presentation images, so no additional expense is necessary.
Six different mesh objects were used for the hair on various parts of the body to make the grooming appear even more realistic. The hair is stored in a separate layer, allowing it to be enabled or disabled by layer.
All hair has been exported into separate hair guides, so if the hairstyle is altered, it can easily be restored using these guides.












