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Animated Siberian White Tiger 3D Model Fur
Animated Siberian White Tiger 3D Model Fur
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General Information
Release Date:
Product ID: 721330
Model Type: Animated
3D Model Specifications
Hair Type: 3ds Max: Hair and Fur and Textured Fur
Polygon Count: 7903 Polygons
Vertex Count: 7774 Vertices
Geometry: Polygonal Quads only
Unwrapped UVs: Yes, non-overlapping
Formats and Compatibility
Application: 3ds Max 2014
Renderer: Mental Ray
Formats: FBX, OBJ, and 3D Studio
Features and Capabilities
Rigged: Yes (not animated)
Animated: Yes (includes animation)
Textures Included: Yes
Materials Included: Yes
UV Mapped: Yes
Animated Siberian White Tiger 3D Model with Fur
This animated Siberian white tiger 3D model with realistic fur is designed for high-quality rendering projects, CGI, VFX, and game assets. Detailed enough for close-up shots, it comes fully rigged, animated, and textured. Originally modeled in 3ds Max 2012 and updated to 3ds Max 2014. Final renders were created with Mental Ray. The included archive contains both Mental Ray and Standard material scenes.
Features:
- Fully rigged and pre-animated 3D model.
- Body, teeth, eyes, and claws modeled separately for added realism.
- High-quality polygonal mesh with accurate scale and proportions.
- Optimized topology for efficient polygon count (MeshSmooth can increase resolution if needed).
- Editable colors and materials.
- Fully textured with all materials applied.
- Textures included in all formats with proper mapping.
- Logical object naming and grouped elements for easy scene management.
- No duplicate or confusing part names when importing multiple models.
- Clean scene setup – just import and render immediately.
- No additional plug-ins required.
Texture Formats and Resolutions:
High-resolution textures included in JPG and PNG formats:
- Tiger_White_UVs – 4096x4096
- Eyes_UVs – 1024x1024
- Mouth – 4096x4096
- Nails_UVs – 4096x4096
Rigging and Animation:
Rigged using CAT objects in 3ds Max with animation layers created via CAT Motion. Frame rate: NTSC (30 FPS).
- Walk and Run Cycles:
- Walk (Frames 01–48)
- Run (Frames 01–48)
- Adjustment Layers:
- +W Walk (World Adjustment for walk cycle)
- +L Walk (Local Adjustment for walk cycle)
- +W Run (World Adjustment for run cycle – enable only for running)
- +W Ear Motion
- +W Mouth Closed
- +W Eyes Closed
- Absolute Layers:
- Abs Standard Pose
- Abs Hunting Pose
- Abs Attack Pose
Note: Activate or deactivate adjustment layers depending on whether the animal is walking or running.
Available File Formats:
- 3ds Max 2014 (includes Mental Ray and Standard material scenes)
- OBJ (multi-format)
- 3DS (multi-format)
- FBX (multi-format)
All formats were exported directly from 3ds Max and verified in their respective software environments.



























