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PROmax3D

Rigged Great White Shark 3D Model

Rigged Great White Shark 3D Model

Ordinarie pris $59.00 USD
Ordinarie pris Försäljningspris $59.00 USD
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General Information

Release Date:

Product ID: 1250794

Model Type: Rigged

3D Model Specifications

Hair Type: No Hair

Polygon Count: 9981 Polygons

Vertex Count: 10326 Vertices

Geometry: Polygonal Quads only

Unwrapped UVs: Yes, non-overlapping

Formats and Compatibility

Application: 3ds Max 2018 och 3ds Max 2016

Renderer: Arnold, V-ray, Default Scanline och Mental Ray

Formats: FBX, Collada, OBJ och 3D Studio

Features and Capabilities

Rigged: Yes (not animated)

Animated: Not Animated

Textures Included: Yes

Materials Included: Yes

UV Mapped: Yes


Rigged Great White Shark 3D Model

Enhance your projects with our fully rigged great white shark 3D model. Add lifelike details to games, VR, and rendering projets. Fully detailed and textured 3D model of great white shark. Detailed enough for close-up renders. Final images rendered with mental ray.

Features:

  • High quality polygonal model - correctly scaled accurate representation of the original objects.
  • Display Unit Scale is set to Metric - Meters.
  • Objects are contained in a layer structure, with the layer having the same name as the product.
  • Model resolutions are optimized for polygon efficiency (in 3ds Max the Mesh Smooth function can be used to increase mesh resolution if necessary).
  • All colors can be easily modified.
  • Model is fully textured with all materials applied.
  • All textures and materials are included and mapped in every format.
  • Max models grouped for easy selection objects are logically named for ease of scene management.
  • No part-name confusion when importing several models into a scene.
  • No cleaning up necessary, just drop model into your scene and start rendering.
  • No special plug-in needed to open scene.

Textures formats and resolution:

The model is provided with high resolution texture (color maps are .JPG, and PNG fromats):

  • Great_White_Shark_low_Shark_Body_BaseColor (4096x4096)
  • Great_White_Shark_low_Shark_Body_Ambient (4096x4096)
  • Great_White_Shark_low_Shark_Body_Normal (4096x4096)
  • Great_White_Shark_low_Shark_Body_Roughness (4096x4096)
  • Great_White_Shark_low_Shark_Eyes_BaseColor (1024x1024)
  • Great_White_Shark_low_Shark_Eyes_Normal (1024x1024)
  • Great_White_Shark_low_Shark_Eyes_Roughness (1024x1024)
  • Great_White_Shark_low_Shark_Teeth_BaseColor (2048x2048)
  • Great_White_Shark_low_Shark_Teeth_Ambient (4096x4096)
  • Great_White_Shark_low_Shark_Teeth_Bump (4096x4096)
  • Great_White_Shark_low_Shark_Teeth_Normal (4096x4096)
  • Great_White_Shark_low_Shark_Teeth_Roughness (2048x2048)

FORMATS

  • 3ds Max 2018 | Arnold - NATIVE
  • 3ds Max 2016 | mental ray
  • 3ds Max 2016 | Default Scanline
  • 3ds Max 2016 | V-Ray 3.20
  • 3D Studio
  • Collada
  • FBX
  • OBJ

Rigging and Animation

Rigging was done via CAT object.

In the Layer Manager rollout you will find layers below...

  • Abs T-Pose
  • +L Mouth Closed (Global Weight 100 is opening the mouth)
  • +L Biting
  • +L Show Teeth (Global Weight 100 is closing the Eyes)
  • Abs Attack
  • Abs Signature
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