PROmax3D
Realistic Kinkajou 3D Model Animated Fur
Realistic Kinkajou 3D Model Animated Fur
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General Information
Release Date:
Product ID: 2066685
Model Type: Animated
3D Model Specifications
Hair Type: 3ds Max: Hair and Fur ne-Textured Fur
Polygon Count: 13228 Polygons
Vertex Count: 13243 Vertices
Geometry: Polygonal Quads only
Unwrapped UVs: Yes, non-overlapping
Formats and Compatibility
Application: 3ds Max 2022
Renderer: Arnold
Formats: FBX, Collada, ne-OBJ
Features and Capabilities
Rigged: Yes (not animated)
Animated: Yes (includes animation)
Textures Included: Yes
Materials Included: Yes
UV Mapped: Yes
Animated Kinkajou 3D Model with Fur
Introducing a fully rigged and animated Kinkajou 3D model more natural version for your game options, VR, and rendering projects. The Kinkajou is a high-quality 3D model designed to add more detail and realism to your projects. This fully detailed and textured 3D Kinkajou model is suitable for close-up renders. The final images are rendered with Arnold.
Hair and fur
The native Hair and fur 3ds Max modifier were used to create the hair.
Textures formats and resolution
The model is provided with high-resolution texture (color maps are .PNG)
- Kinkajou_Diffuse_Color (8192x8192)
- Kinkajou_Hair_Color (8192x8192)
- Kinkajou_Mutant_Color (1024x1024)
- Kinkajou_Eyes_Color (2048x2048)
- Kinkajou_Normal (8192x8192)
- Kinkajou_Bump (8192x8192)
- Kinkajou_Displacment (2048x2048)
- Kinkajou_Gloss (8192x8192)
- Kinkajou_Reflection_Mask (8192x8192)
- Kinkajou_Specular (8192x8192)
- Knikajou_Body_Hair_Alpha (4096x4096)
- Knikajou_Body_Hair_Alpha-01 (4096x4096)
- Knikajou_Body_Hair_Root_Density (8192x8192)
- Knikajou_Body_Hair_Root_Tickness (8192x8192)
Rigging and Animation
Rigging was done with the CAT object. The kinkajou is fully rigged (with FK and IK) and ready for any animations.
You can use Cat Motion animation layers for a walk animation. To create some custom animation you can use Abs (absolute) layers.
CATMotion Layer
- -Walk 35f
- +L Walk 35f Adjustments
- Abs T-pose
- Abs Face Test Animation
- +L Ears Moving
- +L Ears Moving 2
- +L Eyes Closed
- +L Eyes Blink
- Abs Sitting Pose 01
- Abs Sitting Pose 02
- Abs Dream Animation
- Abs Thinking Animation
L: Local Layer - This layer can reflect over other layers using a local coordinate system.
W: World Layer - This layer can reflect over other layers using a global coordinate system.
Abs: Absolute Layer - This layer covers everything above and has its own unique coordinate system. The Absolute Layer can contain either a single pose or various animations.
.DAE and .FBX files also contain rigging and skin weight information.
Suitable for realistic HD animations, games, VR options, films, and video productions! It's a simple setup.
Potos flavus
Kinkajou
The kinkajou boasts many local names, including mico de noche and martucha.
Location S. Mexico to South America



















