Description
Realistic animated black bear 3D model highly optimized for games, VR environments, film, and high-quality close-up CGI renders. Modeled to an accurate real-world scale (metric, meters) with logically organized object hierarchies (featuring separated body, teeth, and eyes), this asset ensures a seamless, conflict-free drop-in experience for your real-time or cinematic production scenes.
100% Handcrafted & Animation-Ready Topology
Zero AI generation was used in the creation of this asset. Every polygon was meticulously placed by hand to ensure a clean, highly optimized mesh tailored for real-time engines and flawless deformation. For high-resolution offline rendering and extreme close-ups, the mesh is fully subdivision-ready (compatible with the 3ds Max MeshSmooth function), allowing for effortless increases in geometry detail.
Advanced Rigging & Complete Animation Cycles (CAT)
This model is equipped with a highly advanced, production-friendly rig designed for maximum control. It is fully rigged using the 3ds Max CAT system (featuring full FK and IK controls) and includes a comprehensive suite of pre-built animation layers:
- Base Setup: Absolute (Abs) T-Pose configuration.
- CATMotion Layers (Ready-to-Use Cycles): Walk cycle (50 frames), Run cycle (25 frames), and Climbing cycle (25 frames).
- Movement Adjustment Layers: Local (+L) Walk (50f), Run (25f), and Climb (25f) adjustments, plus a World (+W) Climb Adjustment layer to perfectly tweak and ground the animations.
- Facial Expressions (+L): Mouth Opened, Mouth Closed, Teeth Opened, and Eyes Closed for dynamic acting and roaring.
Pro Tip for Animators: You can instantly utilize the pre-built CATMotion layers to drop a walk or run cycle directly into your project, or utilize the Absolute (Abs) layers to craft your own custom animations from scratch!
Texture Suite (8K Subsurface Scattering Workflow)
This model utilizes advanced rendering workflows, including Subsurface Scattering (SSS), to ensure highly accurate lighting, organic skin depth, and realistic material responses. Incredible high-resolution 8K JPG and PNG maps are provided for maximum surface detail:
- Body Maps: Diffuse (8192×8192), Normal (8192×8192), Bump (8192×8192), Specular (8192×8192)
- Subsurface Scattering: SSS (8192×8192), SSS Color (8192×8192)
Important Notes for Buyers
- Render & Engine Setup: Final presentation images were rendered using Arnold. No special plug-ins or scripts are required—simply drop the model into your software and start rendering.
- File Formats & Animations: Included FBX and Collada (DAE) formats cleanly retain all animation data (Walk, Run, Climb). The OBJ format is provided as a static mesh.
- Workflow & Selection: Objects are logically grouped and named so there is no part-name confusion or scene cleanup required when importing this asset into complex environments containing other characters.
Dedicated Support
We stand by our assets. All native and exchange formats have been carefully exported and verified. If you require a different software format or need assistance integrating the model into your pipeline, free file-format conversions and support are available upon request.






