Description
Photorealistic animated caracal 3D model highly optimized for games, VR environments, film, and extreme close-up CGI renders. Modeled to an accurate real-world scale with logically organized object hierarchies (featuring separately modeled body, teeth, and eyes), this asset ensures a seamless, conflict-free drop-in experience for your real-time or cinematic production scenes.
100% Handcrafted & Animation-Ready Topology
Zero AI generation was used in the creation of this asset. Every polygon was meticulously placed by hand to ensure a clean mesh tailored for polygon efficiency, real-time engine performance, and flawless deformation during movement. For offline rendering and extreme close-ups, the core mesh is fully subdivision-ready (compatible with the 3ds Max MeshSmooth function), allowing for effortless increases in geometry detail.
Advanced Rigging & Animation Cycles (CAT)
This model is equipped with a highly advanced, production-friendly rig designed for maximum control. It is fully rigged using the 3ds Max CAT system (featuring full FK and IK controls) and is completely ready for custom keyframing or instant drop-in cycles. The rig includes a comprehensive suite of pre-built animation layers:
- Base Setup (Absolute Layers): T-Pose, Sitting Pose, Turn Pose, Look Up Pose, and a custom Signature Pose.
- CATMotion Layers (Ready-to-Use Cycles): Walk cycle (36 frames) and Run cycle (16 frames).
- Movement Adjustments: Local (+L) Walk and Run adjustment layers to perfectly ground and tweak your motion cycles.
- Facial, Head & Tail Controls (+L): Tail Down, Eyes Closed, Mouth Closed, Head Adjustment, and Head Look Into Camera for dynamic acting.
Pro Tip for Animators: You can instantly utilize the pre-built CATMotion layers to drop a cycle directly into your game engine or project, or utilize the Absolute (Abs) layers to craft your own custom animations from scratch!
Texture Suite (Massive 8K Resolution)
To ensure unparalleled photorealism even in macro close-up shots or cinematic in-game cutscenes, this caracal comes fully textured with all materials pre-applied and features an incredible suite of 8K resolution maps (JPG and PNG formats):
- Body Maps (8K): Body Color (8192×8192)
- Eye Details (8K): Eyes Color (8192×8192), Cornea Color (8192×8192), Eyes Alpha (8192×8192)
- Facial Details (4K): Mouth Color (4096×4096)
Important Notes for Buyers
- Render & Engine Setup: The native scene was originally modeled in 3ds Max 2016, with final presentation images beautifully rendered using Arnold. Absolutely no special plug-ins or scripts are required to open the scene.
- Workflow & Selection: Objects are logically grouped and cleanly named so there is absolutely no part-name confusion or scene cleanup required when importing this asset into complex environments containing other models.
Dedicated Support
We stand by our assets. All native and exchange formats have been carefully exported and verified. If you require a different software format or need assistance integrating the model into your pipeline, free file-format conversions and support are available upon request.






