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Description
Game-Ready Lion 3D Model with PBR Textures
This game-ready lion 3D model features efficient alpha hair-card fur and a polygonal mane, ensuring optimal performance for real-time engines while maintaining stunning detail for close-up renders. Now fully upgraded with a complete PBR texture workflow and professionally converted for the latest 3ds Max versions, this asset is built to drop seamlessly into your game development, animation, VR/AR, and CGI pipelines.
Fur and Mane
- Utilizes alpha hair-card fur and a polygonal mane—a highly optimized, real-time approach that imports flawlessly into modern game engines, completely bypassing the heavy overhead of offline hair-and-fur plugins.
- Includes separate 4K Base Color and Alpha maps for the mane, giving you complete flexibility to tweak and adjust the look.
What's Included
- Latest 3ds Max Support: Fully updated scene conversion optimized for the most recent versions of 3ds Max and modern rendering engines (such as Arnold).
- Modular Geometry: The body, teeth, and eyes are modeled as separate elements for rapid material assignment and easy adjustments.
- Subdivision-Ready: Clean topology allows you to easily apply MeshSmooth or TurboSmooth in 3ds Max for high-resolution offline renders when needed.
- Production-Ready Hierarchy: Logically named and grouped objects prevent naming conflicts when merging multiple assets into complex scenes. Zero cleanup required.
- Accurate Scale: Modeled to accurate real-world Metric scale.
- Plug-and-Play: Requires absolutely no third-party plug-ins to open, import, or render.
PBR Textures
High-resolution maps (PNG and JPG) have been entirely updated to a modern Physically Based Rendering (PBR) workflow to guarantee highly realistic lighting response across all modern engines:
- Body (4K): Base Color (Albedo), Normal, Roughness, and Ambient Occlusion (AO).
- Mane (4K): Base Color and Alpha (Opacity).
- Mouth (4K & 1K): Base Color, Roughness (4K), and Normal (1K).
- Eyes (1K): Base Color, Roughness, and Normal.






