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Description
This realistic lion 3D model features a groomed mane and coat built with 3ds Max Hair and Fur, over a clean 12,168-polygon quad mesh with non-overlapping UVs – subdividable with MeshSmooth and detailed enough for close-up film and VFX renders. The body, teeth, and eyes are modeled separately, and texture maps up to 8K cover the body, mane, eyes, and mouth. This is a static model, built for stills and rendered shots. Native 3ds Max 2026 with Arnold 5.8.4.2, plus FBX, Collada, and OBJ exports.
Features:
- Groomed mane and fur via 3ds Max Hair and Fur in the native file; OBJ, FBX, and DAE exports include the fully textured model, ready for your own grooming system.
- 12,168 polygons and 12,326 vertices – quads-only geometry.
- Mesh resolution is optimized for polygon efficiency (in 3ds Max, the MeshSmooth function can be used to increase resolution if necessary).
- Body, teeth, and eyes are modeled separately.
- High-quality polygonal model – a correctly scaled, accurate representation of the real animal.
- Display Unit Scale is set to Metric – Meters.
- Fully textured, with all materials applied and mapped in every format.
- All colors can be easily modified.
- Max models are grouped for easy selection, and objects are logically named for clean scene management.
- No part-name confusion when importing several models into a scene.
- No cleanup necessary – just drop the model into your scene and start rendering.
Textures formats and resolution:
The model comes with high-resolution PNG textures, up to 8192x8192:
Body
- Lion_Body_Diffuse (8192x8192)
- Lion_Bump (4096x4096)
- Lion_Specular (4096x4096)
Mane & Fur
- Lion_Body_Hair_Diffuse (8192x8192)
- Lion_Hair_Mane_Root (8192x8192)
- Lion_Hair_Tip (4096x4096)
Eyes
- Eyes-Diffuse (1024x1024)
- Eyes-Cover_Diffuse (1024x1024)
- Eyes-Cover_Specular (1024x1024)
Mouth
- Lion-Mouth-Diffuse (4096x4096)
- Lion-mouth-Bump (4096x4096)
- Lion-Mouth-Normal-Map (1024x1024)






