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Description
Rigged Sumatran Tiger 3D Model - Game-Ready with PBR Textures
Fully rigged tiger is a high quality 3D model to add more details and realism to your game, VR, and rendering projects. Realistic Sumatran tiger 3D model for download. Detailed enough for close-up renders. Comes with detailed textures. Procedural Hair and Fur is only available in the native 3ds Max format.
Features
- Body, teeth and eyes are modeled separately.
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Display Unit Scale is set to Metric - Meters.
- Model resolutions are optimized for polygon efficiency (in 3ds Max the MeshSmooth function can be used to increase mesh resolution if necessary).
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection; objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop model into your scene and start rendering.
Rigging
Rigging was done via CAT object.
- Abs T Pose
- Abs Standing
- Abs Angry
- Abs Defense
- Abs Sitting
- Abs Rest
- Abs Hunting
- Abs Looking a side
- Abs Jump
- +L Headshakes
- +L Mouth Closed (Global Weight 100 is closing the mouth)
- +L Roar
- +L Eyes Closed (Global Weight 100 is closing the Eyes)
Wire Parameters Of Morpher Modifier
- Eyes Iris Size 0%-100%
- Angry 0%-100%
- Left Arm Mails In /Out 0%-100%
- Right Arm Mails In /Out 0%-100%
- Left Leg Mails In /Out 0%-100%
- Right Leg Mails In /Out 0%-100%
File Formats
- 3ds Max (Native): Fully rigged with procedural Hair & Fur and Arnold materials.
- FBX: Fully rigged and PBR-ready (Note: FBX format does not contain fur).
- GLB: Real-time ready format with baked animations and PBR materials (ideal for web and game engines; does not contain procedural fur).
- USD / USDZ: Universal Scene Description format, optimized for AR applications and modern production pipelines.
- DAE (Collada): Rigged base mesh without fur (open-standard alternative to FBX).
- OBJ: Static, unrigged base mesh.
- Alembic (.abc): Baked geometry cache of animations/poses (No rig or materials).






