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Description
Game-Ready Sloth Bear 3D Model — Low-Poly with Hair-Card Fur
This game-ready sloth bear 3D model (Melursus ursinus) is a low-poly, real-time asset built for games, VR/AR, and rendering. Its clean quad mesh, hair-card fur, and 4K textures drop into game engines via FBX and OBJ, while the shaggy coat still holds up in close-up renders. Every polygon was placed by hand — no AI generation. Final images rendered with Arnold.
Fur
- Shaggy coat built with alpha hair cards — a real-time approach that imports into game engines, not an offline groom.
- Hair colour and alpha maps included so you can adjust the look.
Textures
- Body: 4K diffuse, bump and normal.
- Hair: colour and alpha maps.
- Provided as JPG and PNG; all materials applied.
What's Included
- Body, teeth and eyes modelled separately for easy material assignment.
- Subdivision-ready quad mesh (MeshSmooth) for higher-res renders when needed.
- Logically named and grouped — no name conflicts, no cleanup on import.
- Editable colours; correctly scaled (Metric).
- No special plug-ins required to open the scene.
Formats
Native 3ds Max 2019 with Arnold 5.2.1.0, plus FBX, OBJ and Collada. Need a different format? Email us and we'll convert it free.
Suitable for games, VR/AR, real-time engines, and rendering.






