Animated Lioness 3D Model Fur
Lioness animated with fur is a high quality 3D model to add more details and realism to your rendering projects. Fully detailed, textured 3D lioness model. Detailed enough for close-up renders. Comes with detailed textures.
Features:
- Body, teeth and eyes are modeled separately.
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Display Unit Scale is set to Metric - Centimeters.
- Model resolutions are optimized for polygon efficiency (in 3ds Max the MeshSmooth function can be used to increase mesh resolution if necessary).
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop model into your scene and start rendering.
Textures formats and resolution:
The model is provided with high resolution texture (color maps is PNG formats):
- Lion_Diffuse (4096x4096)
- Lion_Bumb (4096x4096)
- Lion_Specular (4096x4096)
- Eyes-Diffuse (1024x1024)
- Eyes-Cover_Specular (1024x1024)
- Eyes-Cover_Diffuse (1024x1024)
- Lion-Mouth-Diffuse (4096x4096)
- Lion-mouth-Bumb (4096x4096)
- Lion-Mouth-Normal-Map (1024x1024)
NO POSTWORK ON THESE RENDERS (MENTAL RAY)
Rigging and Animation:
Rigging was done via CAT object.
- Abs T Pose
- Abs Standing
- Abs Angry
- Abs Defence
- Abs Sitting
- Abs Rest
- Abs Hunting
- Abs Looking a side
- Abs Jump
- Walk Cycle (Main walk cycle CATMotion animation layer. Click on the paw icon CatMotion Editor button, to edit animation and to see available layer below)
- -Walk
- Abs Walk Cycle Improved
- Run Cycle (Main run cycle CATMotion animation layer. Click on the paw icon CatMotion Editor button, to edit the animation and see available layer below)
- -Run
- +L Run Adjustment
- Abs Run Cycle Improved
- Abs Run Cycle Ready (1-36 frames)
- +L Headshakes
- +L Mouth Closed (Global Weight 100 is closing the mouth)
- +L Roar
- +L Eyes Closed (Global Weight 100 is closing the Eyes)